Team fortress 2 meet the heavy robot tf2

Soldier - Official TF2 Wiki | Official Team Fortress Wiki

team fortress 2 meet the heavy robot tf2

Meet the Soldier 1 Bio; 2 Health; 3 Speed; 4 Basic strategy; 5 Weapons. Primary .. Allows the Soldier to perform the Robot Dance taunt. In a blog post telling about upcoming events in the game, the TF2 team confirmed Meet the Pyro would be released sometime in , and also. 1 Video; 2 Video transcript; 3 Leak; 4 Notes; 5 Other versions . Meet the Spy was leaked on May 17, , due to a YouTube bug that allowed.

Cut again to the interview room.

team fortress 2 meet the heavy robot tf2

This time it is the RED Scout in silhouette. I ain't, I ain't talking about that freak.

Meet the Spy

He sits upright in his chair, in near panic. Fade back to the interview room, this time with the RED Spy. What dreams of chronic and sustained cruelty?

team fortress 2 meet the heavy robot tf2

There is the sound of the Pyro's breathing and a single white spot which zooms forward and splits into a binocular view. When these focus, it shows a psychedelic dreamscape. The Pyro's flame thrower appears in its hands as an unusually-shaped brass instrumentspraying a rainbow-coloured mist over ground, causing colourful flowers to spring from the lawn in front of him. Within this dreamscape, BLU characters appear as chubby little cherubs and sound like babies.

The two converge seemingly happily.

Meet the Heavy

While the Pyro in the dreamscape shoves the lollipop in the Heavy's mouth, the scene cuts to the battle as he hits the Heavy with the Fire Axe. The Pyro blows bubbles in his face in its vision, but shoots the Scout point blank with the Scorch Shot in the battle, knocking him back.

team fortress 2 meet the heavy robot tf2

The BLU cherubs salute and celebrate the Pyro. Cut back to reality. He crawls over to the ankle of a nearby person.

team fortress 2 meet the heavy robot tf2

The sound of a Dispenser and then a teleporter being destroyed in the distance is heard. The Sniper can be heard screaming as the view zooms in on the Pyro's mask, flames reflecting off the eyepieces as the Pyro tilts its head. The view zooms out and passes through the burnt, gaping hole in the stomach of a BLU Soldier.

The view transitions back to reality as the Soldier clutches his smouldering innards for a moment and then falls over with a stifled groan. To coincide with the release of the last Meet the Team video, Valve released a public beta of the Source Filmmakerthe tool used to produce all the movies.

Meet the Heavy - Official TF2 Wiki | Official Team Fortress Wiki

This video was uploaded twice to the official Team Fortress 2 channel. Due to this highly positive reception, Valve announced plans to release a Meet the Team video for each individual class in the game, with possible side-features for items and non-player characters such as Meet the Sandvich.

Developer Robin Walker has stated that the shorts "tie in to the strategy we have with TF2 of continually updating the service What the videos do is give ways for people who don't even have Team Fortress 2 yet to get some entertainment from the game.

Meet the Spy

And that may turn them into TF2 players and customers. Game writer Eric Wolpaw said creating the series "helped everyone on the team get a little bit more in tune with who that particular character was, so we just kept knocking them out and they kept on being popular".

Meet the Spy - Official TF2 Wiki | Official Team Fortress Wiki

An example of the series' influence on the design of the game was the Sandvich. According to Walker, the item "came almost directly out of the movie We felt the movie had justified and created a way for us to have a 'Sandvich' in the game and have that action [of eating it] make any kind of sense in our game world".

Another item to be introduced after its appearance in the series was Jarate which was added after its debut in Meet the Sniper.

team fortress 2 meet the heavy robot tf2

The series also assisted in the development of game technology. Valve used Meet the Heavy to test the facial animation system the studio was developing for Team Fortress 2. According to Walker, the new system "allowed our characters to have a much greater range of expressions than we were able to do in Half-Life We wanted a test case for that". The resulting technology produced in the creation of the Meet the Team series now appears in the game when played on the highest graphical settings.

Walker recalled that team's pleasure about "the expression on the Heavy at the end when he's shooting and screaming" was not fake, and was not just "this thing that the coolest bit in [the movie] was something that would happen in the game.