Table of Contents
Affably Evil: The ghost in Boos Meet a Real Ghost. . In Pokémon Are More Dangerous Than Guns, a young trainer catches a Giratina, which Professor Oak . Boo Berry (General Mills Monster Cereal): Ghostly cereal-hawking .. The Mary Celeste: Real-life ghost ship discovered in , killed by a Basilisk when she caught Tom Riddle opening the Chamber of Secrets. .. Favourite lines from the film known to all fans: “Meet the family” and “Are you scared yet?. These ghosts like to grab Luigi, so if you find yourself in a bear hug, move the If you don't catch them before they disappear, you'll have to suck off the mask again and a red ghost who'll bear hug Luigi and can do some real damage. Once you've nabbed five Boos, the washroom will become open.
Super Mario Land 2: Boos in this game are found in the Pumpkin Zone. A thrown Green Shell can defeat it. A new sub-species named Terekuriboswhich are a species of undead Goombas, also appears in this game.
After collecting twelve Power StarsMario is able to enter Big Boo's Haunt by going into the little cage that a certain Boo drops; this Boo will be somewhat bigger than the others. He also battles Big Boo three times here. Additionally, when Mario looks at the Boos, they attempt to hide by becoming partially transparent, but if Mario is not looking at them, they chase him. If they hit him, he loses two wedges of health. In the translucent Boo, the player can see a Coin or a Blue Coin.
To defeat them, a punch or kick from behind or the side is needed. They can also be defeated with a Ground Pound while he is not looking at them. Can you get out of here In addition, a Boo will appear in the hallway of Peach's Castle after twelve Stars are collected.
Interestingly, their laugh is actually Bowser 's laugh sped up. In Super Mario 64 DSeight stars are needed to spawn a small Boo in the hallway, who holds a red coin.
Sometimes, if the player is not Luigi, one particular Boo will wear a Luigi cap. In the haunt, Mario can find a Luigi painting, which will take him to the Big Boo Battle level on the balcony. After reaching the end by following the cackle of King Boohe makes it to a room with a mirror at the end of it. He then has to battle King Boo. However, King Boo is invisible, and the only way for Mario to see it is by looking in the mirror, making it harder to hit King Boo.
After hitting it three times, Mario gains the key to the room in which Luigi is imprisoned and proceeds to free him. Ground Pounding yields no results, and eating them simply causes Yoshi to spit them back out.
Fortunately, Mario, Luigi, or Wario can hit Boos with ground pounds.
Dorkly Originals (Web Animation) - TV Tropes
Deluxe as the main enemy in the "You VS. The goal is to reach the flagpole before the Boo. After defeating Boo within a certain time frame, it flies away, and a Green Boo replaces it. After that Boo is defeated, a Red Boo takes its place, and finally, a Black Boo with a yellow outline appears.
Each new Boo is faster than the one before it, meaning the plain White Boo is the slowest, while the Black Boo is the fastest and hardest to defeat. In this game, they can be stunned by F. Boos in this game can also be eaten by Yoshi. Eventually, Mario finds King Boo in the basement of the hotel's Casino, and he has to battle him. He can defeat him by throwing a Chili Pepper at him and then throwing another piece of fruit at him. Mario has to do this three times before King Boo is defeated.
Like the other enemies, Boo's design is changed for this game, with drooping eyelids, blue circles surrounding their black pupils, and long, coiled tails. Pink Boos also appear and can be turned into a platform if sprayed by F.
Also appearing inside the hotel are a new species, known as Sleepy Boos. These Boos mostly appear to block passages. New Super Mario Bros. They are found mainly in Ghost Houses scattered throughout the game, as well as World They appear like they usually do, shy, and they act the same as in Super Mario Bros.
The game also introduces the Balloon Boowhich are normal Boos who can suck up air, and become much bigger. Broozerthe boxing ghost, first appears in this game as well. An icon of 2 Boos covers the progress map in Ghost Houses. Boos act the same way that they did in previous games, such as hiding by turning transparent when Mario looks at them and then following Mario when he looks away.
Boos can be defeated only when they are brought under a ray of light including the Toad Brigade captain's helmet and the light emitted from shells while in the water or by Rainbow Mario touching them. The spin attack, however, can throw a Boo around Mario, knocking it off course temporarily or into a light.
Boos can also be found underwater in the Bigmouth Galaxy where they attack just by swimming back and forth, similar to Cheep-Cheeps.
Boo Mario also appears in this game. Mario has the same look as the other Boos, but retains his face when in his Boo form. He also wears his trademark cap on his head. If a Boo spots Mario while he is a Boo, it develops an attraction for him and follows him. If a Boo hits Mario, Mario loses the powerup, but does not lose any health. Turn left at the end of the hall and follow it until it turns right. The only door you can open is the last door on the left. Bathroom 1 There are two ghosts in the bathroom and they can be a bit tough because of the small surroundings.
These ghosts like to grab Luigi, so if you find yourself in a bear hug, move the analogue stick back and forth until you are free. Flash the nasties and suck them up. The key is on a shelf near the bathtub. Get it with a little suction from your Hoover. Return to the hallway. First Floor Hallway Head down the hallway towards the door you just found a key for. Use the map if you aren't sure which door it is. Use the key and enter the room. Suck off the mask, flash them, and then suck them up.
If you don't catch them before they disappear, you'll have to suck off the mask again once they reappear. Now it's time to nab a portrait ghost! The checkered floor will begin to spin. Step on the spinning floor and a ghost couple, the Floating Whirlindas, will appear, dancing in the afterlife. Turn your back to them and wait for the man to show his heart, then spin around and start suckin'.
Once they're taken care of, the lights will come on and there'll be a chest with a key. The key is to the door at the back of the room. Open the door and continue. Storage Room A purple ghost will pop up. If you don't catch him right away he will charge Luigi. There'll be another purple charger and a red ghost who'll bear hug Luigi and can do some real damage.
It's best to get the hugger first as he is quite a nuisance. Once these ghosts are nabbed the room is cleared. If you look in the mirror you should see a red button behind you. Turn around and head directly to the opposite wall and press A. The wall to the left will roll back allowing you into the rest of the room. Look for the sign that says 'Danger' and suck it off the wall.
Another button becomes visible. Leave no button unpressed. When you press the button you release 50 Boos who then scatter throughout the mansion. Okay, maybe you should have left that button unpressed.
The Professor will bring you back to the lab to explain how to use the Boo Radar. Foyer Head back upstairs. You'll need to capture five Boos to continue the game. Remember, if you don't fully defeat a Boo before he escapes from the room, try to follow him.
If you can't find him, he's taken residence in another room. Keep an eye on your Boo Radar whenever you enter a cleared room so you don't miss any Boos. As a friendly warning, be sure to check your map before opening a door. If the door isn't shown on the map, it is a fake door and will flatten Luigi if he opens it. Once you've nabbed five Boos, the washroom will become open. The Washroom can be found on the first floor next to the Bathroom. You can choose to search previously finished rooms at any time and hunt down the 50 Boos.
You must nab 40 Boos to finish the game, but if you want the best mansion at the end, you'll want all 50 Boos. Washroom 1 Toad is sitting next to the toilet crying. Turn the vacuum onto the toilet and get the key for another room. Talk to Toad and he will tell you how he dropped something of value down the toilet and that he might as well flush it. However, you've already snagged this little goodie, so no worries.
The lights come on and the room is cleared. Look at your map and head to the Fortune Teller Room. Fortune-Teller Room Want to know what's in your future? Step around to the front of the fortune-teller booth and flash your light at the crystal ball.
Madame Clairvoya will appear. Step up to the Madame Clairvoya and hit A. Ask who she is and she will tell you a bit about herself. Madame Clairvoya will help you to find Mario. There are five items related to Mario that you will find in the house. Once you're finished talking to Madame Clairvoya, move to her side and enter exploration mode. Look behind her chair and you will see a piece of cheese.
Press A and a gold mouse will come out. Exit exploration mode and suck up the mouse. He will give out a ton of cash, so suck it all up.
Head through the door on the right. Mirror Room Check out the big mirror on the wall. You should see a ghost there coming at you. He's invisible except in the mirror. Use the mirror to watch him come toward you and flash your light at him, then suck him up.
The tricky part here is judging the direction the ghost is coming at you. Just keep an eye on the mirror as you are turning and try to judge where the ghost is from where you move in the mirror. After you beat the first two mirror ghosts, they start coming in pairs.
There are six all together. When the room is cleared a chest appears. This time, it's not a key, but a Fire Element Medal! Head over to the lamp of burning coals. A small fire ghost will hop around.
Suck it up to fill up your elemental counter. Press the L trigger to shoot a stream of flame from your vacuum cleaner. Light the candles at each end of the room to remove the seal from the door.
Suck up another fire ghost to refill your element counter. Don't forget to check for Boos once a room is cleared. Once you're finished, head back to the Fortune Teller Room. Fortune-Teller Room Light the candles in the four corners of the room. A key will appear on top of the brass column next to the booth. Suck it up with your Hoover. Go into the hall, turn left and enter the door at the end of the hallway. Laundry Room There are four ghosts in this room: By now they should be a piece of cake for you.
A chest full of cash appears once the room is clear. Suck it all up as quickly as you can. Once that is done, turn the vacuum on the washing machine.
Beware of the fake door near the mirror. The room next door is the Butler's Room, but you won't need to go there yet. Head back to the hallway. Head to the end of this hallway until you find the invisible ghost carrying an unlit candelabra.
Shoot some fire at that candelabra. The Butler will appear nope, it's not Liberace's ghost, sorry. Follow the butler back to his room.